Post-Jam Changes

  • Consistent art style (including new scrolling background).
  • Reduced player and bullet hit boxes.
  • Adjusted firing rate of enemies to increase gaps between bullets.

Tools

  • Godot
  • Aseprite
  • GIMP

Attribution

This information is also in the in-game credits, but I’d like to draw extra attention to:

Download

Download
linux.tar.xz 20 MB
Download
windows.zip 27 MB

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