Shoot 'em Down
Post-Jam Changes
- Consistent art style (including new scrolling background).
- Reduced player and bullet hit boxes.
- Adjusted firing rate of enemies to increase gaps between bullets.
Tools
- Godot
- Aseprite
- GIMP
Attribution
This information is also in the in-game credits, but I’d like to draw extra attention to:
- Art by Jason Perry (http://timefantasy.net/) & Kenney (http://kenney.nl)
- Music by Eric Matyas (http://soundimage.org/)
| Status | Prototype |
| Platforms | HTML5, Windows, Linux |
| Author | John Pennycook |
| Genre | Shooter |
| Tags | Ludum Dare 48 |
| Links | Ludum Dare |



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