A downloadable plugin

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  • Define abstract behaviors in terms of one or more considerations.
  • Create response curves to determine the utility of your behaviors.
  • Create concrete options combining a behavior, a specific decision context, and an in-game action to perform if the behavior is chosen.
  • Choose between available options based on their utility score.

Behaviors, considerations, response curves and options can be edited directly in the Inspector.

Download

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Click download now to get access to the following files:

godot-utility-ai-0.1.0.zip 9 kB

Development log

Comments

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Hi ! 

Thanks a lot for this awesome implementation of UtilityAI in godot !

Saved me a lot of time  for the GodotWildJam#64 !

Here is my game if you want to check it out

Thanks again for this implementation ! Very clear ! And again super useful !

Hope you the best <3

You're very welcome! I'm glad that you found it useful. :)