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Hah this was a fun little experience. Very clever! Great work dude.

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Good work! It was a very short game but enjoyable none the less. I do wonder what was causing the smoke. Also, I noticed there wasn't much purpose to having an inventory. 

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Thanks for the feedback! 

You're absolutely right.  The original plan was to require items from multiple rooms, and crafting puzzle solutions would have required multiple items.  Now that only one item is required, the inventory is only really useful for debugging...