Tools

  • Godot
  • Aseprite
  • sfxr

Attribution

This information is also in the in-game credits, but I’d like to draw extra attention to:

StatusPrototype
PlatformsWindows, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorJohn Pennycook
GenrePuzzle
Made withGodot, Aseprite
Tags2D, Ludum Dare 47, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller, Playstation controller
AccessibilitySubtitles
LinksLudum Dare

Download

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Click download now to get access to the following files:

linux.tar.xz 14 MB
windows.zip 16 MB

Development log

Comments

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Hah this was a fun little experience. Very clever! Great work dude.

(+1)

Good work! It was a very short game but enjoyable none the less. I do wonder what was causing the smoke. Also, I noticed there wasn't much purpose to having an inventory. 

(+1)

Thanks for the feedback! 

You're absolutely right.  The original plan was to require items from multiple rooms, and crafting puzzle solutions would have required multiple items.  Now that only one item is required, the inventory is only really useful for debugging...